Tagged with LWIMW

LWIMW 9

I just finished my submission for Look What I Made Weekend 9. Look What I Made Weekend (LWIMW) is a chance for people to create something over the course of 48 hours. The concept is based on Ludum Dare and other game jams, but for LWIMW you don't have to make a game. Instead, you are free to pursue any creative endeavor and show off your results at the end.

NB: The content below is mostly a reprint of my submission at LWIMW.

This is my first app using Swift and also my first app using MapKit.

It's a simple app that takes an average of several GPS coordinates so that you can get a more accurate estimate of the coordinates of a point.

Main VC

Before the weekend, all I had done was a quick sketch of what the app might look like.

What I got done this weekend:

  • GPS tracking (auto mode)
  • Averaging
  • Displaying tracking and averaging on map
  • App icon
  • Sharing

Averaged Coordinates

Saved Coordinates

What still needs to be done:

  • Persistent storing of data
  • Manual mode
  • Multiple coordinate formats
  • Some testing and miscellaneous improvements

You can view the code or download the app on Github.

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LWIMW3: Trail Magic

I just finished my submission for Look What I Made Weekend 3. Look What I Made Weekend (LWIMW) is a chance for people to create something over the course of 48 hours. The concept is based on Ludum Dare and other game jams, but for LWIMW you don't have to make a game. Instead, you are free to pursue any creative endeavor and show off your results at the end.

NB: The content below is mostly a reprint of my submission at LWIMW.

My project is an interactive website that will be part of the companion site to a book my friend Scott Thigpen is writing. I didn't quite start from scratch on this project. This image shows the progress I had made before the weekend. You can also view it on the web.

pre-LWIMW

The other images show the current status after the weekend.

I made a lot of progress this weekend. I added GPS routes to the map, added a table of contents, added marker clustering, improved the graphic design (CSS and basemap), and added about 25% of the final content.

post-LWIMW

post-LWIMW

The only essential things I have left to do are adding the rest of the content, working with my friend on palette and graphics, and tweaking some small things.

You can view the current state of the Trail Magic site here.

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